Game Performance: Geometry Instancing

Posted by Shanee Nishry , Games Developer Advocate Imagine a beautiful virtual …

Game Performance: Explicit Uniform Locations

Posted by Shanee Nishry , Games Developer Advocate Uniforms variables in GLSL a…

Game Performance: Layout Qualifiers

Today, we want to share some best practices on using the OpenGL Shading Languag…

3d Tunnel OpenGL Source code - iPhone OpenGL ES compatible !

I am releasing source code of the iPhone OpenGL ES compatible Never-Ending Tunn…

Three new Samples: Triangle, SpriteText and Downloader

I've posted three new open source samples to the apps-for-android project:…

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